package clothinglibraryenums

const (
	UserInfoHash = "%s:%s:user:userinfo:%s" //陌陌用户信息表
	UserAllHas   = "%s:%s:user_hash"        //陌陌用户列表，存储在zSet中，score连胜场次作为积分

	//RoundZSet                = "%s:%s:zSet:currentRound:%s"         //当局连胜排行榜
	RoundString              = "%s:%s:String:currentRound:%s"       //当局连胜排行榜
	CurrentWinningNumberHash = "%s:%s:hash:currentWinningNumber:%s" //当局连胜次数
	TotalZSet                = "%s:%s:zSet:Total"                   //总排行榜
	WinningStreakZSet        = "%s:%s:zSet:WinningStreakZSet"       //历史连胜排行榜
	WinningTotalZSet         = "%s:%s:zSet:WinningTotalZSet"        //历史连胜排行榜

	ClientHashConnection     = "%s:%s:Hash:Connection"               //记录客户端连接状态
	NeedDeleteHostNoDataPool = "%s:%s:Hash:NeedDeleteHostNoDataPool" //记录客户端连接状态

	PlatformTikTok = "tiktok" //抖音
	PlatformSpeedy = "speedy" //快手

	RoomProblemHash     = "%s:%s:hash:roomProblem:%s"         //局对应的问题
	RoomProblemInfoHash = "%s:%s:hash:roomProblemInfo:%s:%+v" //局对应的问题

	PipelineBatchNumber = 1000 //快手

	ScoreTotalZSet      = "%s:%s:zSet:ScoreTotalZSet"      //历史星光值排行榜
	ScoreDayZSet        = "%s:%s:zSet:ScoreDayZSet:%s"     //最近几天星光值排行榜
	ExperienceTotalZSet = "%s:%s:zSet:ExperienceTotalZSet" //历史星光值排行榜

	HasChangeUserZSet    = "%s:%s:zSet:HasChangeUser"    //记录有变化的用户，方便更新
	HasChangeUserZSetNew = "%s:%s:zSet:HasChangeUserNew" //记录有变化的用户，方便更新

	RankSuitHash         = "%s:%s:hash:rankSuit"         //套装榜单
	RankWingsHash        = "%s:%s:hash:rankWings"        //翅膀榜单
	RankWingsHashOneGame = "%s:%s:hash:rankWingsOneGame" //翅膀榜单

	ComposeRankSuitHash         = "%s:%s:hash:composeRankSuit"         //组合套装榜单
	ComposeRankWingsHash        = "%s:%s:hash:composeRankWings"        //组合翅膀榜单
	ComposeRankWingsHashOneGame = "%s:%s:hash:composeRankWingsOneGame" //组合翅膀榜单

	SpecialEffectsForUnsentGifts       = "%s:%s:hash:specialEffectsForUnsentGifts"       //还未发送的礼物特效后台，
	ClientSpecialEffectsForUnsentGifts = "%s:%s:hash:clientSpecialEffectsForUnsentGifts" //还未发送的客户端特效，

	FullServiceZSet       = "%s:%s:zSet:fullServiceZSet"         //全部的队列，
	FullServiceSingleList = "%s:%s:list:fullServiceSingleList%s" //队列，专门用来管理对应的喇叭的，
	FullServiceCommonList = "%s:%s:list:fullServiceCommonList"   //队列，专门用来管理对应的喇叭的，

	CombinationTotalZSet     = "%s:%s:zSet:CombinationTotalZSet:%s"        //組合星光值排行榜
	CombinationHashDetailMap = "%s:%s:hash:CombinationHashDetailMap:%s:%s" //翅膀榜单
	CombinationAsyncList     = "%s:%s:list:CombinationAsyncList"           //同步组合数据的队列

	ComposeRankTitleHash = "%s:%s:hash:composeRankTitle" //组合套装榜单,发给用户的

	ScoreRaloTotalZSet            = "%s:%s:zSet:ScoreRaloZSet:%s"              //活动排名，活动id
	ScoreRaloDistributeHash       = "%s:%s:hash:ScoreRaloDistributeHash:%s:%s" //发送过散件的人，不需要再次发送
	ScoreRaloUserElementHash      = "%s:%s:hash:ScoreRaloUserElementHash"      //过期了，就删除
	ScoreRaloWingsUserElementHash = "%s:%s:hash:ScoreRaloWingsUserElementHash" //过期了，就删除
	BarrageList                   = "%s:%s:list:barrage:%s"                    //过期了，就删除

	TestUserBarrage = "%s:%s:hash:testUserBarrage" //这里面的用户弹幕才会发送到测试环境

	ScoreRaloHandsUserElementHash = "%s:%s:hash:ScoreRaloHandsUserElementHash" //过期了，就删除

	ScoreRaloCommonUserElementHash = "%s:%s:hash:ScoreRaloCommonUserElementHash:%s" //过期了，就删除

	UserPackageHash = "%s:%s:hash:UserPackageHash:%s" //用户背包

	UserHasRoomCode          = "%s:%s:hash:UserHasRoomCode:%s"          //用户所在直播间id映射
	UserPackageListHasChange = "%s:%s:list:UserPackageHashHasChange:%s" //改动的
	UserElementBag           = "%s:%s:hash:userElementBag:%s"           //用户抽奖次数
	UserDrawPrizeNumber      = "%s:%s:hash:userDrawPrizeNumber"         //用户抽奖次数

	DistributeDrawPrizeNumber = "%s:%s:hash:distributeDrawPrizeNumber" //给用户发放抽奖次数

)
